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Point Cloud Library (PCL)
1.10.0
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Frame interpolation state. More...
#include </build/pcl-gWGA5r/pcl-1.10.0+dfsg/gpu/people/src/cuda/nvidia/NPP_staging.hpp>
Public Attributes | |
| NcvSize32u | size |
| frame size More... | |
| Ncv32u | nStep |
| pitch More... | |
| Ncv32f | pos |
| new frame position More... | |
| Ncv32f * | pSrcFrame0 |
| frame 0 More... | |
| Ncv32f * | pSrcFrame1 |
| frame 1 More... | |
| Ncv32f * | pFU |
| forward horizontal displacement More... | |
| Ncv32f * | pFV |
| forward vertical displacement More... | |
| Ncv32f * | pBU |
| backward horizontal displacement More... | |
| Ncv32f * | pBV |
| backward vertical displacement More... | |
| Ncv32f * | pNewFrame |
| new frame More... | |
| Ncv32f * | ppBuffers [6] |
| temporary buffers More... | |
Frame interpolation state.
This structure holds parameters required for frame interpolation. Forward displacement field is a per-pixel mapping from frame 0 to frame 1. Backward displacement field is a per-pixel mapping from frame 1 to frame 0.
Definition at line 117 of file NPP_staging.hpp.